Design fictions for behaviour change: exploring the long-term impacts of technology through the creation of fictional future prototypes
Articolo
Data di Pubblicazione:
2019
Tipologia CRIS:
03A-Articolo su Rivista
Keywords:
Behaviour change; design fictions; persuasive computing; persuasive technologies; research through design; Developmental and Educational Psychology; Arts and Humanities (miscellaneous); Social Sciences (all); Human-Computer Interaction
Elenco autori:
Rapp, Amon*
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