Data di Pubblicazione:
2023
Abstract:
In Virtual Reality (VR), users can feel embodied through a virtual body that mimics their physical one in terms of location, behavior, and movement. Several studies have explored users’ perception of self-avatar movement retargeting. However, the boundaries of dynamic changes of user movements and the process of adaption to new self-avatar behaviors remain unclear and require additional investigations. Exploring this motion retargeting techniques is crucial to both enhance the availability of this technology and improve its applications in rehabilitation therapies.
Tipologia CRIS:
04A-Conference paper in volume
Keywords:
Motion Retargeting, Post-stroke Rehabilitation, Virtual Embodiment, Virtual Reality, Visuomotor Illusion
Elenco autori:
Clocchiatti; A.
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Link al Full Text:
Titolo del libro:
Doctoral Consortium of the 15th Biannual Conference of the Italian SIGCHI Chapter
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