From plot to prompts: a case study on interactive narratives in museums
Contributo in Atti di convegno
Data di Pubblicazione:
2024
Abstract:
In the cultural field, Artificial Intelligence can assist heritage professionals in the creation and development of stories; in addition, it can manage interactivity, monitoring the audience response in real time. In this paper, we introduce a case study on interactive narratives in museums carried out at the Egyptian Museum in Turin within the framework of the Italian project “Cultural Heritage Active Innovation for Next-Gen Sustainable Society (CHANGES)”. The case study consists in the design and implementation of a digital platform that assists curators in writing interactive stories tailored to the assets and equipment available for a given venue. The platform supports the curator in mapping the museum collection onto the story events and generating the text and media for each event using Large Language Models (LLM).
Tipologia CRIS:
04A-Conference paper in volume
Keywords:
Interactive storytelling; Museum narratives; Prompt Engineering
Elenco autori:
Mensa E.; Damiano R.
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Link al Full Text:
Titolo del libro:
CEUR Workshop Proceedings
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